Thanks to Bob Rue, below is the SVVSD Elem. P.E. OPX #s….
Thanks to Bob Rue, below is the SVVSD Elem. P.E. OPX #s….
Here at Loma Linda we have a 50 Mile Club. We run, walk and jog for 20 minutes every Tuesday, Wednesday, Thursday. I have about 75-100 students in Grades 3rd, 4th, 5th that come every year. If students have a sibling in the lower grades they may come too. I begin the second week of September and end at the middle of April. I send a note home in English and Spanish. Our PTO pays for the t-shirts every year. Students recieve a t-shirt and certificate of accomplishment once they finish 50 miles. This gives students an outlet and time to experience that running is a great experience. I will be glad to send the letter to whomever is interested. Have Fun!!
It is always fun to add new challenges to the game of 4 square. Please comment with one or two challenges that you use during your 4 square unit. I will start with two:
1. Glass Ball; the ball turns to glass and the kids have to under hand toss the ball instead of a bounce hit.
2. Snake Eye; everyone from each square puts one foot on the center ‘x’. Last foot on the cross (x) is out.
Competitive 4 Square!! This is a good example of a QUICK game of kick ball!
Joe Satriani (Instrumental)
Albums: Black Swans & Wormhole Wizards / The Electric Joe Satriani
Erik Johnson (Instrumental)
*Cliffs of Dover
LEVEL: 3rd – 5th Grade
This is a fast paced variation of kickball that keeps EVERYONE active and engaged, as well as, working on skills needed for the traditional game.
EQUIPMENT: 5 – 6 Gator Skin Balls, 4 Bases, One Poly Spot Base, 2 Hula Hoops
1. Divide the class into two groups.
- One team is at bat.
- The other team is in the field.
2. The teacher pitches (to control the tempo of the game).
- Located next to the teacher is a hoop with five balls in it.
3. The teacher rolls a ball to the first batter, who kicks it and begins to run the bases.
4. As soon as the batter begins to run, the teacher takes another ball from the hoop and pitches it to the next batter.
5. The fielders immediately retrieve the balls and put them back in the hoop.
6. After everyone on the team has batted and all balls are back in the hoop, the teams switch positions.
OBJECTIVE OF THE GAME:
Kicking Team: If the fielding team fails to keep at least one ball in the hoop the batting team gets 1 point
Fielding Team: When a fielder catches a kicked ball the fielding team gets 1 point
Equipment: Enough hula hoops spread out around the gym so that each student has their own. Index cards with symptoms of illness (we talk about what a symptom is and basic hand washing techniques before starting)Cards-Cough, cold, runny nose, sneezing, flu, aches, chills, fever, stomach ache, headache, sore throat, etc. (Make a couple of each symptom so that you have enough) The teacher holds the cards and hands them out to students as needed. Music is also fun to have for this activity.
Objective: To have students emphasize their locomotor skills while making them aware of the necessity of washing hands to prevent the spread of germs and reduce illness.
Procedure: Explain to students that each hoop is a sink and have them start inside a hoop and practice good hand washing techniques (especially with K-2)-top of hands, palms, between fingers, etc. This game is similar to “Musical Hoops”, but instead of getting eliminated they to come to you for a symptom card if they don’t find a hoop.
Start the music and have students move around in a specific way (This is a good time to assess locomotor skills too). For the first round I don’t take any hoops away, but let them all find a hoop and practice their hand washing. Next round take a few away, while continuing to change locomotor skills. If they don’t get a hoop they come to you for a card. They can return that card to you on the next round when they DO get to a sink in time. I go around to students and pick up the cards if they are now in a sink. Some students may have a couple of cards, but they can only return one to you if they get to a sink. They can return another to you on the next round. They have fun learning about “what germs or symptoms they have”, while working on literacy. Students quickly learn the importance of getting to a sink to wash hands and prevent germs and illness in this fast paced game.
Introduce the book “Fill A Bucket”, by Carol McCloud and Katherine Martin, MA, to begin this lesson. The basic premise is that all of us have an invisible bucket that we want to have filled with good things. The concept of bucket filling is an effective metaphor for encouraging kind and considerate behavior as well as teaching the benefits of positive relationships to children. Each day we have a choice to be bucket fillers (filling someone’s bucket with kindness, consideration, and thoughtfulness) or engage in bucket dipping (taking happiness out of someone else’s bucket by saying or doing something inconsiderate that hurts another person).
Fill A Bucket Tag: All students are “it”, and all are bucket fillers (safe taggers). Students find a personal space and walk or skip (choose the locomotor skill appropriate for the grade). When they tag someone, that person sits down and holds out their arms as if they are holding a bucket. When a kind bucket-filler comes by they can pay that student a complement and that gets them back in the game. Continue with different locomotor skills.
There are many resources available at the site www.bucketfillers101.com with lesson ideas, a song, and a variety ways to include your entire school in the bucket-filling concept. We have also included a bucket in our gym that students can put icons (hearts and stars) into if someone has done or said something kind to them during that class period. At the end of class, we check the bucket to see how many hearts and stars there are.